About the Game
Story
In a world torn by endless war, you command a squad of elite mercenaries. Your choices shape the fate of the continent. As you take on missions, you'll uncover a conspiracy that threatens to plunge the land into chaos. The campaign is non-linear, with branching paths and multiple endings based on your decisions.
Heroes
- Kaelen – The Vanguard: a heavy hitter with crowd-control abilities.
- Lyra – The Shadow: stealth specialist, deadly from the flank.
- Orin – The Warden: defensive expert, can shield allies.
- Vex – The Artificer: uses gadgets to disrupt enemies.
Development Philosophy
We built Real Time Warriors to be a pure skill-based RTS. No pay-to-win mechanics, just tactics and reflexes. Every unit is unlockable through gameplay, and the environment is fully interactive. We've been inspired by classics like Company of Heroes and Dawn of War, but added a modern twist: fast-paced matches (10-20 minutes) and deep squad customization.